This is where you can view all my work-in-progress and all the projects that I've been working on. Please click on the image to view the full-resolution. Enjoy!
Showing posts with label zbrush. Show all posts
Showing posts with label zbrush. Show all posts
Wednesday, March 30, 2011
1 Hour Speed Sculpt - Femme Fatale 1
Sorry, I had to cut the first part (ZSphere/sketching) because my tablet was messing with me a lot so I had to close Zbrush and reinstall the tablet. I didn't use any reference pics (which you shouldn't do) because I wanted to know how far I could go without reference pics.
Wednesday, December 15, 2010
Dominance War 5 Mini
Labels:
angel of death,
demon,
dominance war,
maya,
seraphim,
xsi,
zbrush
Saturday, August 9, 2008
[WIP] - Psylocke Head Aug 9
Wednesday, June 18, 2008
Tuesday, June 17, 2008
Wednesday, June 11, 2008
Updates on the horse statue
Sunday, May 18, 2008
DW3 Characters Revisited
Thursday, May 15, 2008
Thorny Devil Final Update
Sunday, April 6, 2008
DW III Updates April 6
Tuesday, April 1, 2008
Flag Girl WIP
Initially, I was trying to model Jennifer Nicole, one of the Bullrun flag girls but I couldn't find good reference pictures of her (I have some pictures of her but they're not good enough for references). Plus, I'm not too happy how the head turns out.



Here's new head that I'm going to use instead. I use her for reference because of my friend's suggestion.



Here's new head that I'm going to use instead. I use her for reference because of my friend's suggestion.

Thorny Lizard WIP
Another project I've been working on. Here's the initial concept and the paint over of the Zbrush model for color references. He's inspired by a lizard called thorny devil.

I just started texturing so it's not quite done yet (I still need to add the tribal tattoo). But I just rendered it to test the texture. I'm planning to make game resolution of this character (now it's over 10, 000 Tris). You can check the sculpting progress here



I just started texturing so it's not quite done yet (I still need to add the tribal tattoo). But I just rendered it to test the texture. I'm planning to make game resolution of this character (now it's over 10, 000 Tris). You can check the sculpting progress here


Horse WIP

Originally, I was going to make a statue of 2 horses interacting with one another because it's easier to sculpt the hair and tail (instead of using Maya or XSI hair or alpha cards) but then my friend saw my work and she wanted to animate my horse with normal map on. It's still missing the hair and tail. I'm still planning to finish the statue but now I'm focusing on my Dominance War 3 entries
And here's the low poly version

Labels:
3d model,
game model,
horse,
low poly,
zbrush
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