The update on the ZBrush model.
This is where you can view all my work-in-progress and all the projects that I've been working on. Please click on the image to view the full-resolution. Enjoy!
Showing posts with label low poly. Show all posts
Showing posts with label low poly. Show all posts
Thursday, May 1, 2008
Low poly horse update April 30, 2008
Here's some updates on the horse. My friend said she'd like to animate it for her reel. It should be interesting. It sits around 4,400 Tris now but I'm not too worry about the polycount on this model as long it's animatable.


The update on the ZBrush model.
The update on the ZBrush model.
Tuesday, April 1, 2008
Horse WIP

Originally, I was going to make a statue of 2 horses interacting with one another because it's easier to sculpt the hair and tail (instead of using Maya or XSI hair or alpha cards) but then my friend saw my work and she wanted to animate my horse with normal map on. It's still missing the hair and tail. I'm still planning to finish the statue but now I'm focusing on my Dominance War 3 entries
And here's the low poly version
Labels:
3d model,
game model,
horse,
low poly,
zbrush
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