Work-in-Progress

Showing posts with label low poly. Show all posts
Showing posts with label low poly. Show all posts

Thursday, May 1, 2008

Low poly horse update April 30, 2008

Here's some updates on the horse. My friend said she'd like to animate it for her reel. It should be interesting. It sits around 4,400 Tris now but I'm not too worry about the polycount on this model as long it's animatable.



The update on the ZBrush model.

Tuesday, April 1, 2008

Horse WIP


Originally, I was going to make a statue of 2 horses interacting with one another because it's easier to sculpt the hair and tail (instead of using Maya or XSI hair or alpha cards) but then my friend saw my work and she wanted to animate my horse with normal map on. It's still missing the hair and tail. I'm still planning to finish the statue but now I'm focusing on my Dominance War 3 entries

And here's the low poly version