I've been working on the model on and off. Sometimes I do have time to work on it whole day but sometimes something important comes up (e.g. art test, interview, family matters, etc.) and I have no choice to hold the project back.
Aug 4 -5 - 3D Sketch Done (2 days)Basically, I need to lock down the proportion and get a better picture of how my
concept art will translate into 3D.
Aug 9 - Blocking-inI started to blocking in body parts in ZBrush.
Aug 14 - More Blocking-in & Boots sculpted
Aug 20 - Hands SculptedI decided to give her different type of glove to break the silhouette a little bit. Also, I tweaked her proportion a bit based on some comments I got.
Aug 25 - Blocking-in the Corset
Aug 27 - Sculpt Nearly DoneI still need to refine her head and sculpt the hairlines (maybe refine other areas too). Next step is to create the low-poly version of her and texture.

Aug 28 - Hairlines SculptedJust some quick update on the hair and more tweaking on the proportion.

Total time logged in (12 hours = 1 day):7 days & 9 hours roughly