Aug 4 -5 - 3D Sketch Done (2 days)
Basically, I need to lock down the proportion and get a better picture of how my concept art will translate into 3D.
Aug 9 - Blocking-in
I started to blocking in body parts in ZBrush.
Aug 14 - More Blocking-in & Boots sculpted
Aug 20 - Hands Sculpted
I decided to give her different type of glove to break the silhouette a little bit. Also, I tweaked her proportion a bit based on some comments I got.
Aug 25 - Blocking-in the Corset
Aug 27 - Sculpt Nearly Done
I still need to refine her head and sculpt the hairlines (maybe refine other areas too). Next step is to create the low-poly version of her and texture.
Aug 28 - Hairlines Sculpted
Just some quick update on the hair and more tweaking on the proportion.
Total time logged in (12 hours = 1 day):
7 days & 9 hours roughly