Work-in-Progress

Wednesday, October 17, 2012

Unfinished Dominace War Project



This year for the Dominance War, my friends at work and I will be supporting the CGHub. I'm trying to do something different this time.  I haven't done a lot of hard surface modeling for awhile.  You can follow the thread HERE

Thumbs


Head Study



3D Sketch

Model (May 6, 2011)



Wednesday, March 30, 2011

Daily Sculpt - Femme Fatale 2 (5 hours)




1 Hour Speed Sculpt - Femme Fatale 1



Sorry, I had to cut the first part (ZSphere/sketching) because my tablet was messing with me a lot so I had to close Zbrush and reinstall the tablet. I didn't use any reference pics (which you shouldn't do) because I wanted to know how far I could go without reference pics.

Wednesday, December 15, 2010

Dominance War 5 Mini

So it's begun! Please click on the thumbnail to see the full image.




Final Cage


WIP Texture






WIP


Pedestal
It's still work-in-progress. There are still some details to add but I will move on to the character. I just used vertex color/lighting for the pedestal.

Thursday, October 21, 2010

Belladonna Progress

Blocking in & Initial Texture (1 Day)

She might be cross-eyed so I'll fix that and add eyelashes next. I'm going for old-school approach so I'm just planning to stick with diffuse and specular maps (the normal could be generated from the maps).




October 8



November 9

Please click on the image to see the full image.

Tuesday, December 8, 2009

The First Lady Concept

Just throwing some ideas for next project. There's a competition on Threedy Forum that I want to join in (the topic is about Slayer) but I'm not sure I can make it. Anyway, I'm happy I get to draw some car again.



Some idea for a character to go with the car. It's meant to be quick (dirty) sketch but I thought I could always use more practice on coloring/texturing. This is by no means the final sketch for the character because there are still more design ideas I want to explore (that's why I didn't finish with her face).

Tuesday, October 27, 2009

Monster Beetle

Unused Sketches


New Sketch



Sculpt WIP (October 19)

First stage of blocking in.
Note: Please click on the thumbnail to see the full image.



[Update] - October 26
Tweaked the front legs for better movement and added some teeth.

Wednesday, September 9, 2009

[WIP] - The Magdalena Turntable

Just trying to make turntable of my Magdalena. It's still work-in-progress

Wednesday, September 2, 2009

2009 Comicon Challenge

This year I decided to model Magdalena from Witchblade universe. The goal is to make her stylized like in the comics with more superhero body proportion (and to represent Top Cow Comics of course). The full progress can be viewed HERE

2D Sketch - 1 day


3D Sketch - 4/5 days
I usually start with concept art but this time I decided to jump right into 3D sketch first since I already know what I want to do on the model. But I'll do some sketches later when I'm not too occupied. I spent a lot of time on this stage to make sure that I get the proportion and the look of the character right.



[Update July 30, 2009]


[Update August 2, 2009]


[Update August 3, 2009]


[Update] - High Resolution model

The ZBrush model is basically done. All I need is to put the pieces together. I'll try to get some turnaround in ZBrush using the new turntable later.



[Update] - Low Resolution Model

The low res model is around 90% done. I just need to add some belts.




[Update] - Quick Texture Test (in Marmoset Engine)



[Weapon Update July 25, 2009]

Sunday, March 15, 2009

[DW IV] - My 3D Entry

Woohoo! It's officially begun and I've been itching to do some new works for awhile. Please check my thread on GA forum HERE. I'm thinking about joining the concept art competition also.

Initial Idea/Sketch


[Update March 22]


[Update March 23]



[Update March 26]
It's just a small update. A quick paintover of the character.


[Update March 30, 2009]
Tweak her face to make it less generic.


[UpdateApril 5, 2009]



[Update April 11, 2009]



Basically, I made a new sketch to clear up some confusions from previous design. Plus, I sculpted the artifact/dragon, which is still work-in-progress. Next stop is the base mesh for the character.

[Update April 15, 2009]
3D Sketch (2 days)


[Update April 21, 2009]



[Update April 27, 2009]



[Update May 2, 2009] - Pedestal Added
Started to work on the pedestal.


[Update May 9, 2009] - Low poly Finished



[Update May 10, 2009] - Color Test


[Update May 16, 2009] - Texture updated