Work-in-Progress

Thursday, August 28, 2008

[Progress] - Psylocke from 3D Sketch to Present State

I've been working on the model on and off. Sometimes I do have time to work on it whole day but sometimes something important comes up (e.g. art test, interview, family matters, etc.) and I have no choice to hold the project back.

Aug 4 -5 - 3D Sketch Done (2 days)

Basically, I need to lock down the proportion and get a better picture of how my concept art will translate into 3D.


Aug 9 - Blocking-in

I started to blocking in body parts in ZBrush.


Aug 14 - More Blocking-in & Boots sculpted



Aug 20 - Hands Sculpted

I decided to give her different type of glove to break the silhouette a little bit. Also, I tweaked her proportion a bit based on some comments I got.


Aug 25 - Blocking-in the Corset



Aug 27 - Sculpt Nearly Done

I still need to refine her head and sculpt the hairlines (maybe refine other areas too). Next step is to create the low-poly version of her and texture.


Aug 28 - Hairlines Sculpted

Just some quick update on the hair and more tweaking on the proportion.


Total time logged in (12 hours = 1 day):
7 days & 9 hours roughly

Thursday, August 14, 2008

[WIP] - Psylocke updates Aug 15


Daily update as promised. Although I only managed to work on the hand/glove. Hopefully, I can have more stuffs done tomorrow.

Time logged in (12 hours = 1 day)
6 Days roughly (Concept -> 3D Sketch -> present)

Saturday, August 9, 2008

[WIP] - Psylocke Head Aug 9

I just started blocking the proportion for the head. I haven't spent a lot of time on it so there are still a lot of things to clean up.


Time logged in

4 Days + 3 hours

Monday, August 4, 2008

[WIP] - Psylocke 3D Sketch

New project
Latest update (Aug7):

Older version


Time logged in:
4 Days (Concept -> 3D Sketch)